Haypi Dragon/Dragons

=Skills=

{| class="wikitable" !Name !Description ! colspan="20"|Levels ! colspan="22"|

Power
!1 !2 !3 !4 !5 !6 !7 !8 !9 !10 !11 !12 !13 !14 !15 !16 !17 !18 !19 !20
 * rowspan="4"|[[File:Icon101700_b-hd.png]]
 * rowspan="4"|Increase attack with X%
 * rowspan="4"|Increase attack with X%
 * 4%
 * 6%
 * 8%
 * 10%
 * 12%
 * 14%
 * 16%
 * 18%
 * 19%
 * 20%
 * 20%
 * 21%
 * 22%
 * 23%
 * 24%
 * 25%
 * 26%
 * 27%
 * 28%
 * 29%
 * 30%
 * }
 * }

{|

Quick Shot

 * Fire two or three bombs depending on level. Cannot be used with volley. (doesn't work with abilities)

Volley

 * Shoot three bombs at the same time.Cannot be used with quick shot (doesn't work with abilities)
 * }

=Dragons= {| class=wikitable ! !Game Name !Ability !Advantage ! colspan="5" style="text-align:center;"|

Rock
! colspan="5" style="text-align:center;"|
 * style="text-align:center; font-size:150%;"| Roco
 * Icon200101_b-hd.png Rock
 * Icon200102_b-hd.png Cracking
 * High Defence
 * Stun chance with abilities
 * High Defence
 * Stun chance with abilities

Plant
! colspan="5" style="text-align:center;"|
 * style="text-align:center; font-size:150%;"| Leshy
 * Icon200108_b-hd.png Vine
 * Icon200107_b-hd.png Corpse Flower
 * Thorntrap chance with abilities
 * Thorntrap chance with abilities
 * Thorntrap chance with abilities

Fire
! colspan="5" style="text-align:center;"|
 * style="text-align:center; font-size:150%;"| Lava
 * Icon200103_b-hd.png Flaming
 * Icon200104_b-hd.png Grenades
 * Burn status chance with abilities
 * High Defense/Health
 * Burn status chance with abilities
 * High Defense/Health

Ice
! colspan="5" style="text-align:center;"|
 * style="text-align:center; font-size:150%;"| Crystal
 * Icon200106_b-hd.png
 * Icon200105_b-hd.png
 * Freeze status chance with abilities
 * Freeze status chance with abilities
 * Freeze status chance with abilities

Holy

 * style="text-align:center; font-size:150%;"| Angelo
 * 1st:
 * 2th:
 * Can restore target's health
 * Can increase target's attack
 * }
 * Can increase target's attack
 * }